Shadow Raider
A great fighter for the army of Thoth, the Shadow Raider is quite a powerful enemy. He wields an ice hammer, which he creates with the skill in the art of the moon. Yet they are still able to fight their distant enemies with the Power of Thoth. Shadow Raider's have abandoned the bow for the way of the moon which is why they were granted with such awe inspiring power. These Welkin, however, have grown slow due to their constant study and so are not as quick as they once were.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Star Shooter |
Advances to: | Astral Ranger |
Cost: | 44 |
HP: | 39 |
Movement: | 5 |
XP: | 120 |
Level: | 2 |
Alignment: | chaotic |
ID | Shadow Raider |
Abilities: |
Attacks (damage - count)
Ice Hammer melee | 5 - 3 impact | magical | |
Moonlight ranged | 8 - 4 arcane | magical |
Resistances
blade | 0% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | - | 0% | |
Deep Water | 2 | 40% | |
Flat | 1 | 50% | |
Forest | 3 | 30% | |
Frozen | 2 | 50% | |
Hills | 1 | 60% | |
Mountains | 1 | 70% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 2 | 40% | |
Village | 1 | 60% |